Interactive hospitality simulation experience
A new and immersive virtual roleplaying hotel on the Roblox platform, with gameplay functionality designed and engineered by Frostcloud. Development utilized Git-based version control synced to Roblox Studio via Rojo, with external Frostcloud-hosted database infrastructure replacing unreliable native DataStores for robust data persistence.
Comfort Hotel focuses on structured roleplay loops—check‑in, room management, service tasks—implemented via modular Lua systems.
Source code is managed through Git repositories and synchronized to Roblox Studio using Rojo, enabling modern version control, collaborative development, and CI/CD patterns typically unavailable in the Roblox ecosystem.
Due to reliability issues with native Roblox DataStores, we implemented an external database solution hosted on Frostcloud infrastructure. This provides consistent data persistence, better error handling, and improved performance for player data, economy state, and game progression.
Feature modules (rooms, economy, staff roles) communicate through event channels enabling safe iteration without global coupling.
Optimized replication boundaries and batching reduce network overhead in peak sessions.