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Case Study

Comfort Hotel

Interactive hospitality simulation experience

A new and immersive virtual roleplaying hotel on the Roblox platform, with gameplay functionality designed and engineered by Frostcloud. Development utilized Git-based version control synced to Roblox Studio via Rojo, with external Frostcloud-hosted database infrastructure replacing unreliable native DataStores for robust data persistence.

Roblox EngineLuaUI ComponentsExternal Database (Frostcloud)Git & Rojo

Overview

Comfort Hotel focuses on structured roleplay loops—check‑in, room management, service tasks—implemented via modular Lua systems.

Development Workflow

Source code is managed through Git repositories and synchronized to Roblox Studio using Rojo, enabling modern version control, collaborative development, and CI/CD patterns typically unavailable in the Roblox ecosystem.

Data Infrastructure

Due to reliability issues with native Roblox DataStores, we implemented an external database solution hosted on Frostcloud infrastructure. This provides consistent data persistence, better error handling, and improved performance for player data, economy state, and game progression.

Gameplay Architecture

Feature modules (rooms, economy, staff roles) communicate through event channels enabling safe iteration without global coupling.

Scalability

Optimized replication boundaries and batching reduce network overhead in peak sessions.

Outcomes & Impact

  • Git-based workflow enabled professional version control and team collaboration
  • External database eliminated DataStore reliability issues and improved data consistency
  • Modular gameplay enabled rapid feature iteration
  • Reduced network event volume via aggregation strategies
  • Positive user feedback on interface clarity

Tooling

  • Roblox Studio
  • Rojo Sync
  • Git Version Control
  • Frostcloud Database APIs